POV-Ray : Newsgroups : povray.binaries.images : 2nd Attempt: Subsurface scattering : Re: 2nd Attempt: Subsurface scattering Server Time
16 Aug 2024 00:23:51 EDT (-0400)
  Re: 2nd Attempt: Subsurface scattering  
From: Tim Nikias
Date: 16 May 2002 16:03:28
Message: <3CE41070.1C190D3F@gmx.de>
Thanks!

Dave Bates wrote:

> Tim,
>     I did a quick google search for Pose2Pov, and found that there is a
> newer-less buggy version called PosRay at this site:
> http://user.txcyber.com/~sgalls/
>
> If you are interested..
> :)
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3CE40E12.2B6B740E@gmx.de...
> > I'm using a small program called Pose2Pov which takes
> > an OBJ-File (which may be exported from Poser4) and
> > creates some include-files for POV-Ray along with
> > a standard scene to trace the model.
> > Its probably floating around the net somewhere...
> >
> > Dave Bates wrote:
> >
> > > You can use Poser4 props to Povray?
> > > I have P4 and Maya4.. .. this is something to look into..
> > > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > > news:3CE30319.E41FCFFA@gmx.de...
> > > > Well, I have to admit, its only a Poser4 Prop.
> > > >
> > > > I am waiting on a version which I can use freely,
> > > > because that Poser4 isn't mine...
> > > >
> > > > Peter Hertel wrote:
> > > >
> > > > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > > > I saw that you changed the position of the fingers from your
> previous
> > > image.
> > > > > I'm trying to model a hand myself, and I'd like to know how you did
> it,
> > > if
> > > > > you'd like to share it, because yours look really nice! Dave Bates
> asked
> > > the
> > > > > same question at your previous post, but you didn't share the answer
> > > with
> > > > > the rest of us :-)
> > > > >
> > > > > -Peter
> >
> > --
> > Tim Nikias
> > Homepage: http://www.digitaltwilight.de/no_lights/index.html
> > Email: Tim### [at] gmxde
> >
> >

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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